_ADD_FLEE_TARGET_COORDS
Hash
0xE8F1A5B4CED3725ARuntime name
AddFleeTargetCoordsNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ADD_FLEE_TARGET_COORDS(Ped ped, float x, float y, float z, float p4);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
x | float | — |
y | float | — |
z | float | — |
p4 | float | — |
Returns void
Usage
AddFleeTargetCoords(ped, x, y, z, p4)
-- always works, by hash
Citizen.InvokeNative(0xE8F1A5B4CED3725A, ped, x, y, z, p4)JavaScript and C#
AddFleeTargetCoords(ped, x, y, z, p4);
// by hash
Citizen.invokeNative('0xE8F1A5B4CED3725A', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, p4 + 0.0000001);Function.Call((Hash)0xE8F1A5B4CED3725A, ped, x, y, z, p4);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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