_GET_TASK_MOVE_NETWORK_PHASE_FLOAT
Hash
0x844CEEE428EA35B0Runtime name
GetTaskMoveNetworkPhaseFloatNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
float _GET_TASK_MOVE_NETWORK_PHASE_FLOAT(Ped ped, const char* phaseName);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
phaseName | const char* | — |
Returns float
Usage
local retval = GetTaskMoveNetworkPhaseFloat(ped, phaseName)
-- always works, by hash
local retval = Citizen.InvokeNative(0x844CEEE428EA35B0, ped, phaseName, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetTaskMoveNetworkPhaseFloat(ped, phaseName);
// by hash
const retval = Citizen.invokeNative('0x844CEEE428EA35B0', ped, phaseName, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x844CEEE428EA35B0, ped, phaseName);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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