RedM Natives

_PED_FISHINGROD_HOOK_ENTITY

Hash0x1A52076D26E09004
Runtime namePedFishingrodHookEntity
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _PED_FISHINGROD_HOOK_ENTITY(Ped ped, Entity entity);

Parameters

NameTypeDescription
pedPed—
entityEntity—

Returns void

Usage

Lua
PedFishingrodHookEntity(ped, entity)

-- always works, by hash
Citizen.InvokeNative(0x1A52076D26E09004, ped, entity)
JavaScript and C#
JavaScript
PedFishingrodHookEntity(ped, entity);

// by hash
Citizen.invokeNative('0x1A52076D26E09004', ped, entity);
C#
Function.Call((Hash)0x1A52076D26E09004, ped, entity);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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