RedM Natives

_REMOVE_CARRIABLE_CONFIG

Hash0x6AFDA2264925BD11
Runtime nameRemoveCarriableConfig
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _REMOVE_CARRIABLE_CONFIG(Hash carriableConfig);

Parameters

NameTypeDescription
carriableConfigHash—

Returns void

Description

carriableConfig: see _REQUEST_CARRIABLE_CONFIG

Usage

Lua
RemoveCarriableConfig(carriableConfig)

-- always works, by hash
Citizen.InvokeNative(0x6AFDA2264925BD11, carriableConfig)
JavaScript and C#
JavaScript
RemoveCarriableConfig(carriableConfig);

// by hash
Citizen.invokeNative('0x6AFDA2264925BD11', carriableConfig);
C#
Function.Call((Hash)0x6AFDA2264925BD11, carriableConfig);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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