RedM Natives

_TASK_BOARD_VEHICLE_2

Hash0xE41A09C8DDFF7AA4
Runtime nameTaskBoardVehicle_2
NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TASK_BOARD_VEHICLE_2(Ped ped, Any p1, int p2, float speed, int boardingFlags);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2int—
speedfloat—
boardingFlagsint—

Returns void

Usage

Lua
TaskBoardVehicle_2(ped, p1, p2, speed, boardingFlags)

-- always works, by hash
Citizen.InvokeNative(0xE41A09C8DDFF7AA4, ped, p1, p2, speed, boardingFlags)
JavaScript and C#
JavaScript
TaskBoardVehicle_2(ped, p1, p2, speed, boardingFlags);

// by hash
Citizen.invokeNative('0xE41A09C8DDFF7AA4', ped, p1, p2, speed + 0.0000001, boardingFlags);
C#
Function.Call((Hash)0xE41A09C8DDFF7AA4, ped, p1, p2, speed, boardingFlags);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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