_TASK_INTIMIDATED_2
Hash
0x933ACC1A1771A288Runtime name
TaskIntimidated_2NamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _TASK_INTIMIDATED_2(Ped victim, Ped attacker, int p2, BOOL p3, BOOL p4, BOOL everyFrame, BOOL p6, BOOL p7, int flag);Parameters
| Name | Type | Description |
|---|---|---|
victim | Ped | — |
attacker | Ped | — |
p2 | int | — |
p3 | BOOL | — |
p4 | BOOL | — |
everyFrame | BOOL | — |
p6 | BOOL | — |
p7 | BOOL | — |
flag | int | — |
Returns BOOL
Usage
local retval = TaskIntimidated_2(victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag)
-- always works, by hash
local retval = Citizen.InvokeNative(0x933ACC1A1771A288, victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = TaskIntimidated_2(victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag);
// by hash
const retval = Citizen.invokeNative('0x933ACC1A1771A288', victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x933ACC1A1771A288, victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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