_TASK_VEHICLE_IS_HEADING_TO_COORDS
Returns true if the vehicle's current drive-to task is targeting the given coordinates (i.e., its active destination matches x,y,z).
Hash
0x583AE9AF9CEE0958Runtime name
TaskVehicleIsHeadingToCoordsNamespaceTASK
SideClient
NameCommunity guess
Docs
Since build1207
Also known as
_TASK_VEHICLE_HAS_DESTINATIONSignature
BOOL _TASK_VEHICLE_IS_HEADING_TO_COORDS(Vehicle vehicle, float x, float y, float z);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
x | float | — |
y | float | — |
z | float | — |
Returns BOOL
Description
Returns true if the vehicle's current drive-to task is targeting the given coordinates (i.e., its active destination matches x,y,z).
Useful to avoid reissuing TASK_VEHICLE_DRIVE_TO_DESTINATION_2 when already en route.
Returns true if the vehicle’s has a destination set previously set with _TASK_VEHICLE_DRIVE_TO_DESTINATION_2 clear using _CLEAR_VEHICLE_TASKS
Usage
local retval = TaskVehicleIsHeadingToCoords(vehicle, x, y, z)
-- always works, by hash
local retval = Citizen.InvokeNative(0x583AE9AF9CEE0958, vehicle, x, y, z, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = TaskVehicleIsHeadingToCoords(vehicle, x, y, z);
// by hash
const retval = Citizen.invokeNative('0x583AE9AF9CEE0958', vehicle, x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x583AE9AF9CEE0958, vehicle, x, y, z);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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