_TELEMETRY_GUN_LOCKER_WEAPON_STORED
Hash
0xC3ADF4880784FA9CRuntime name
TelemetryGunLockerWeaponStoredNamespaceTELEMETRY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _TELEMETRY_GUN_LOCKER_WEAPON_STORED(Hash p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Hash | — |
Returns void
Usage
TelemetryGunLockerWeaponStored(p0)
-- always works, by hash
Citizen.InvokeNative(0xC3ADF4880784FA9C, p0)JavaScript and C#
TelemetryGunLockerWeaponStored(p0);
// by hash
Citizen.invokeNative('0xC3ADF4880784FA9C', p0);Function.Call((Hash)0xC3ADF4880784FA9C, p0);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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