RedM Natives

SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED

Hash0x4ACA10A91F66F1E2
Runtime nameSetStreamedTextureDictAsNoLongerNeeded
NamespaceTXD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xBE2CACCF5A8AA805

Signature

void SET_STREAMED_TEXTURE_DICT_AS_NO_LONGER_NEEDED(const char* textureDict);

Parameters

NameTypeDescription
textureDictconst char*—

Returns void

Usage

Lua
SetStreamedTextureDictAsNoLongerNeeded(textureDict)

-- always works, by hash
Citizen.InvokeNative(0x4ACA10A91F66F1E2, textureDict)
JavaScript and C#
JavaScript
SetStreamedTextureDictAsNoLongerNeeded(textureDict);

// by hash
Citizen.invokeNative('0x4ACA10A91F66F1E2', textureDict);
C#
Function.Call((Hash)0x4ACA10A91F66F1E2, textureDict);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.