RedM Natives

REQUEST_UIAPP_TRANSITION_BY_HASH

Hash0x7689CD255655BFD7
Runtime nameRequestUiappTransitionByHash
NamespaceUIAPPS
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL REQUEST_UIAPP_TRANSITION_BY_HASH(Hash appNameHash, Hash transitionHash);

Parameters

NameTypeDescription
appNameHashHash—
transitionHashHash—

Returns BOOL

Usage

Lua
local retval = RequestUiappTransitionByHash(appNameHash, transitionHash)

-- always works, by hash
local retval = Citizen.InvokeNative(0x7689CD255655BFD7, appNameHash, transitionHash, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = RequestUiappTransitionByHash(appNameHash, transitionHash);

// by hash
const retval = Citizen.invokeNative('0x7689CD255655BFD7', appNameHash, transitionHash, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x7689CD255655BFD7, appNameHash, transitionHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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