RedM Natives

_0xB7223B91CD6B7E07

Hash0xB7223B91CD6B7E07
Runtime nameN_0xb7223b91cd6b7e07
NamespaceUIFEED
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0xB7223B91CD6B7E07(int feedChannel);

Parameters

NameTypeDescription
feedChannelint—

Returns BOOL

Usage

Lua
local retval = N_0xb7223b91cd6b7e07(feedChannel)

-- always works, by hash
local retval = Citizen.InvokeNative(0xB7223B91CD6B7E07, feedChannel, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0xb7223b91cd6b7e07(feedChannel);

// by hash
const retval = Citizen.invokeNative('0xB7223B91CD6B7E07', feedChannel, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xB7223B91CD6B7E07, feedChannel);
  • This native has no known name, so the runtime exposes it only as N_0xb7223b91cd6b7e07 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.