RedM Natives

UI_FEED_CLEAR_CHANNEL

Hash0xDD1232B332CBB9E7
Runtime nameUiFeedClearChannel
NamespaceUIFEED
SideClient
NameOfficial
Docs
Since build1207

Signature

void UI_FEED_CLEAR_CHANNEL(int feedChannel, BOOL p1, BOOL p2);

Parameters

NameTypeDescription
feedChannelint—
p1BOOL—
p2BOOL—

Returns void

Description

feedChannel: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eUIFeedChannel

Usage

Lua
UiFeedClearChannel(feedChannel, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0xDD1232B332CBB9E7, feedChannel, p1, p2)
JavaScript and C#
JavaScript
UiFeedClearChannel(feedChannel, p1, p2);

// by hash
Citizen.invokeNative('0xDD1232B332CBB9E7', feedChannel, p1, p2);
C#
Function.Call((Hash)0xDD1232B332CBB9E7, feedChannel, p1, p2);

Enums and flags

Sources

alloc8or RDR3 NativeDB

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