RedM Natives

_UILOG_ADD_ITEM_TO_TASK_LIST

Hash0x49C63FDF69744A27
Runtime nameUilogAddItemToTaskList
NamespaceUILOG
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UILOG_ADD_ITEM_TO_TASK_LIST(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—
p6Any—
p7Any—

Returns void

Usage

Lua
UilogAddItemToTaskList(p0, p1, p2, p3, p4, p5, p6, p7)

-- always works, by hash
Citizen.InvokeNative(0x49C63FDF69744A27, p0, p1, p2, p3, p4, p5, p6, p7)
JavaScript and C#
JavaScript
UilogAddItemToTaskList(p0, p1, p2, p3, p4, p5, p6, p7);

// by hash
Citizen.invokeNative('0x49C63FDF69744A27', p0, p1, p2, p3, p4, p5, p6, p7);
C#
Function.Call((Hash)0x49C63FDF69744A27, p0, p1, p2, p3, p4, p5, p6, p7);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Enums and flags

Sources

alloc8or RDR3 NativeDB

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