RedM Natives

_UILOG_CLEAR_CACHED_OBJECTIVE

Hash0xDFF0D417277B41F8
Runtime nameUilogClearCachedObjective
NamespaceUILOG
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UILOG_CLEAR_CACHED_OBJECTIVE();

Returns void

Usage

Lua
UilogClearCachedObjective()

-- always works, by hash
Citizen.InvokeNative(0xDFF0D417277B41F8)
JavaScript and C#
JavaScript
UilogClearCachedObjective();

// by hash
Citizen.invokeNative('0xDFF0D417277B41F8');
C#
Function.Call((Hash)0xDFF0D417277B41F8);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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