RedM Natives

_UILOG_GET_CACHED_OBJECTIVE

Hash0x15A4461BEB788096
Runtime nameUilogGetCachedObjective
NamespaceUILOG
SideClient
NameCommunity guess
Docs
Since build1207

Signature

const char* _UILOG_GET_CACHED_OBJECTIVE();

Returns const char*

Usage

Lua
local retval = UilogGetCachedObjective()

-- always works, by hash
local retval = Citizen.InvokeNative(0x15A4461BEB788096, Citizen.ResultAsString())
JavaScript and C#
JavaScript
const retval = UilogGetCachedObjective();

// by hash
const retval = Citizen.invokeNative('0x15A4461BEB788096', Citizen.returnResultAnyway(), Citizen.resultAsString());
C#
string retval = Function.Call<string>((Hash)0x15A4461BEB788096);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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