RedM Natives

_UILOG_SET_HAS_DISPLAYED_CACHED_OBJECTIVE

Hash0xA3108D6981A5CADC
Runtime nameUilogSetHasDisplayedCachedObjective
NamespaceUILOG
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UILOG_SET_HAS_DISPLAYED_CACHED_OBJECTIVE();

Returns void

Usage

Lua
UilogSetHasDisplayedCachedObjective()

-- always works, by hash
Citizen.InvokeNative(0xA3108D6981A5CADC)
JavaScript and C#
JavaScript
UilogSetHasDisplayedCachedObjective();

// by hash
Citizen.invokeNative('0xA3108D6981A5CADC');
C#
Function.Call((Hash)0xA3108D6981A5CADC);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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