UI_STATE_MACHINE_DESTROY
Hash
0x4EB122210A90E2D8Runtime name
UiStateMachineDestroyNamespaceUISTATEMACHINE
SideClient
NameOfficial
Docs
Since build1207
Signature
void UI_STATE_MACHINE_DESTROY(Any p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
Returns void
Usage
UiStateMachineDestroy(p0)
-- always works, by hash
Citizen.InvokeNative(0x4EB122210A90E2D8, p0)JavaScript and C#
UiStateMachineDestroy(p0);
// by hash
Citizen.invokeNative('0x4EB122210A90E2D8', p0);Function.Call((Hash)0x4EB122210A90E2D8, p0);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.