RedM Natives

_0xC4019CF9AE8E931A

Hash0xC4019CF9AE8E931A
Runtime nameN_0xc4019cf9ae8e931a
NamespaceVOLUME
SideClient
NameHash only
Docs
Since build1207

Signature

Vector3 _0xC4019CF9AE8E931A(int volLockRequestId);

Parameters

NameTypeDescription
volLockRequestIdint—

Returns Vector3

Usage

Lua
local retval = N_0xc4019cf9ae8e931a(volLockRequestId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC4019CF9AE8E931A, volLockRequestId, Citizen.ResultAsVector())
JavaScript and C#
JavaScript
const retval = N_0xc4019cf9ae8e931a(volLockRequestId);

// by hash
const retval = Citizen.invokeNative('0xC4019CF9AE8E931A', volLockRequestId, Citizen.returnResultAnyway(), Citizen.resultAsVector());
C#
Vector3 retval = Function.Call<Vector3>((Hash)0xC4019CF9AE8E931A, volLockRequestId);
  • This native has no known name, so the runtime exposes it only as N_0xc4019cf9ae8e931a (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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