RedM Natives

DOES_VOLUME_EXIST

Hash0x92A78D0BEDB332A3
Runtime nameDoesVolumeExist
NamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL DOES_VOLUME_EXIST(Volume volume);

Parameters

NameTypeDescription
volumeVolume—

Returns BOOL

Usage

Lua
local retval = DoesVolumeExist(volume)

-- always works, by hash
local retval = Citizen.InvokeNative(0x92A78D0BEDB332A3, volume, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesVolumeExist(volume);

// by hash
const retval = Citizen.invokeNative('0x92A78D0BEDB332A3', volume, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x92A78D0BEDB332A3, volume);

Sources

alloc8or RDR3 NativeDB

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