RedM Natives

IS_VOLUME_LOCK_REQUEST_VALID

Hash0xA4A4359320345B34
Runtime nameIsVolumeLockRequestValid
NamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_VOLUME_LOCK_REQUEST_VALID(int volLockRequestId);

Parameters

NameTypeDescription
volLockRequestIdint—

Returns BOOL

Usage

Lua
local retval = IsVolumeLockRequestValid(volLockRequestId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xA4A4359320345B34, volLockRequestId, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsVolumeLockRequestValid(volLockRequestId);

// by hash
const retval = Citizen.invokeNative('0xA4A4359320345B34', volLockRequestId, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xA4A4359320345B34, volLockRequestId);

Sources

alloc8or RDR3 NativeDB

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