RedM Natives

SET_VOLUME_COORDS

Hash0x541B8576615C33DE
Runtime nameSetVolumeCoords
NamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL SET_VOLUME_COORDS(Volume volume, float posX, float posY, float posZ);

Parameters

NameTypeDescription
volumeVolume—
posXfloat—
posYfloat—
posZfloat—

Returns BOOL

Usage

Lua
local retval = SetVolumeCoords(volume, posX, posY, posZ)

-- always works, by hash
local retval = Citizen.InvokeNative(0x541B8576615C33DE, volume, posX, posY, posZ, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = SetVolumeCoords(volume, posX, posY, posZ);

// by hash
const retval = Citizen.invokeNative('0x541B8576615C33DE', volume, posX + 0.0000001, posY + 0.0000001, posZ + 0.0000001, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x541B8576615C33DE, volume, posX, posY, posZ);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

See also

Sources

alloc8or RDR3 NativeDB

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