RedM Natives

SET_VOLUME_OWNER_PERSISTENT_CHARACTER

Hash0xE2BE6FFA4A13CBB0
Runtime nameSetVolumeOwnerPersistentCharacter
NamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_VOLUME_OWNER_PERSISTENT_CHARACTER(Volume volume, PersChar persChar, BOOL p2);

Parameters

NameTypeDescription
volumeVolume—
persCharPersChar—
p2BOOL—

Returns void

Usage

Lua
SetVolumeOwnerPersistentCharacter(volume, persChar, p2)

-- always works, by hash
Citizen.InvokeNative(0xE2BE6FFA4A13CBB0, volume, persChar, p2)
JavaScript and C#
JavaScript
SetVolumeOwnerPersistentCharacter(volume, persChar, p2);

// by hash
Citizen.invokeNative('0xE2BE6FFA4A13CBB0', volume, persChar, p2);
C#
Function.Call((Hash)0xE2BE6FFA4A13CBB0, volume, persChar, p2);

Sources

alloc8or RDR3 NativeDB

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