SET_VOLUME_ROTATION
Hash
0xA07CF1B21B56F041Runtime name
SetVolumeRotationNamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL SET_VOLUME_ROTATION(Volume volume, float rotX, float rotY, float rotZ);Parameters
| Name | Type | Description |
|---|---|---|
volume | Volume | — |
rotX | float | — |
rotY | float | — |
rotZ | float | — |
Returns BOOL
Usage
local retval = SetVolumeRotation(volume, rotX, rotY, rotZ)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA07CF1B21B56F041, volume, rotX, rotY, rotZ, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = SetVolumeRotation(volume, rotX, rotY, rotZ);
// by hash
const retval = Citizen.invokeNative('0xA07CF1B21B56F041', volume, rotX + 0.0000001, rotY + 0.0000001, rotZ + 0.0000001, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xA07CF1B21B56F041, volume, rotX, rotY, rotZ);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
See also
Sources
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