SET_VOLUME_SCALE
Hash
0xA46E98BDC407E23DRuntime name
SetVolumeScaleNamespaceVOLUME
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL SET_VOLUME_SCALE(Volume volume, float scaleX, float scaleY, float scaleZ);Parameters
| Name | Type | Description |
|---|---|---|
volume | Volume | — |
scaleX | float | — |
scaleY | float | — |
scaleZ | float | — |
Returns BOOL
Usage
local retval = SetVolumeScale(volume, scaleX, scaleY, scaleZ)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA46E98BDC407E23D, volume, scaleX, scaleY, scaleZ, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = SetVolumeScale(volume, scaleX, scaleY, scaleZ);
// by hash
const retval = Citizen.invokeNative('0xA46E98BDC407E23D', volume, scaleX + 0.0000001, scaleY + 0.0000001, scaleZ + 0.0000001, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xA46E98BDC407E23D, volume, scaleX, scaleY, scaleZ);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
See also
Sources
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