HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE
Hides the ped's weapon during a cutscene.
Hash
0x6F6981D2253C208FRuntime name
HidePedWeaponForScriptedCutsceneNamespaceWEAPON
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x6F6981D2253C208FSignature
void HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE(Ped ped, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
toggle | BOOL | — |
Returns void
Description
Hides the ped's weapon during a cutscene.
Usage
HidePedWeaponForScriptedCutscene(ped, toggle)
-- always works, by hash
Citizen.InvokeNative(0x6F6981D2253C208F, ped, toggle)JavaScript and C#
HidePedWeaponForScriptedCutscene(ped, toggle);
// by hash
Citizen.invokeNative('0x6F6981D2253C208F', ped, toggle);Function.Call((Hash)0x6F6981D2253C208F, ped, toggle);Sources
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