RedM Natives

SET_PED_CURRENT_WEAPON_VISIBLE

Hash0x0725A4CCFDED9A70
Runtime nameSetPedCurrentWeaponVisible
NamespaceWEAPON
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x0725A4CCFDED9A70

Signature

void SET_PED_CURRENT_WEAPON_VISIBLE(Ped ped, BOOL visible, BOOL deselectWeapon, BOOL p3, BOOL p4);

Parameters

NameTypeDescription
pedPed—
visibleBOOL—
deselectWeaponBOOL—
p3BOOL—
p4BOOL—

Returns void

Usage

Lua
SetPedCurrentWeaponVisible(ped, visible, deselectWeapon, p3, p4)

-- always works, by hash
Citizen.InvokeNative(0x0725A4CCFDED9A70, ped, visible, deselectWeapon, p3, p4)
JavaScript and C#
JavaScript
SetPedCurrentWeaponVisible(ped, visible, deselectWeapon, p3, p4);

// by hash
Citizen.invokeNative('0x0725A4CCFDED9A70', ped, visible, deselectWeapon, p3, p4);
C#
Function.Call((Hash)0x0725A4CCFDED9A70, ped, visible, deselectWeapon, p3, p4);

Sources

alloc8or RDR3 NativeDB

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