_CLEAR_PED_LAST_WEAPON_DAMAGE
Hash
0x087D8F4BC65F68E4Runtime name
ClearPedLastWeaponDamageNamespaceWEAPON
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _CLEAR_PED_LAST_WEAPON_DAMAGE(Ped ped);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
Returns void
Usage
ClearPedLastWeaponDamage(ped)
-- always works, by hash
Citizen.InvokeNative(0x087D8F4BC65F68E4, ped)JavaScript and C#
ClearPedLastWeaponDamage(ped);
// by hash
Citizen.invokeNative('0x087D8F4BC65F68E4', ped);Function.Call((Hash)0x087D8F4BC65F68E4, ped);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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