RedM Natives

_REQUEST_FLINCH_COVER_ANIM

Makes ped flinch (if in cover) like they have been shot at

Hash0x2A31D13C5F021D0D
Runtime nameRequestFlinchCoverAnim
NamespaceAICOVERPOINT
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _REQUEST_FLINCH_COVER_ANIM(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

Makes ped flinch (if in cover) like they have been shot at

Usage

Lua
RequestFlinchCoverAnim(ped)

-- always works, by hash
Citizen.InvokeNative(0x2A31D13C5F021D0D, ped)
JavaScript and C#
JavaScript
RequestFlinchCoverAnim(ped);

// by hash
Citizen.invokeNative('0x2A31D13C5F021D0D', ped);
C#
Function.Call((Hash)0x2A31D13C5F021D0D, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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