RedM Natives

_CLEAR_TRANSPORT_EXIT_BLEND_RATIO

Resets the value set by _SET_TRANSPORT_EXIT_BLEND_RATIO to 0.0f

Hash0xF8C20282B237E3F7
Runtime nameClearTransportExitBlendRatio
NamespaceAITRANSPORT
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _CLEAR_TRANSPORT_EXIT_BLEND_RATIO(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

Resets the value set by _SET_TRANSPORT_EXIT_BLEND_RATIO to 0.0f

Usage

Lua
ClearTransportExitBlendRatio(ped)

-- always works, by hash
Citizen.InvokeNative(0xF8C20282B237E3F7, ped)
JavaScript and C#
JavaScript
ClearTransportExitBlendRatio(ped);

// by hash
Citizen.invokeNative('0xF8C20282B237E3F7', ped);
C#
Function.Call((Hash)0xF8C20282B237E3F7, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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