STOP_AUDIO_SCENE
Hash
0xDFE8422B3B94E688Runtime name
StopAudioSceneNamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xDFE8422B3B94E688Signature
void STOP_AUDIO_SCENE(const char* scene);Parameters
| Name | Type | Description |
|---|---|---|
scene | const char* | — |
Returns void
Usage
StopAudioScene(scene)
-- always works, by hash
Citizen.InvokeNative(0xDFE8422B3B94E688, scene)JavaScript and C#
StopAudioScene(scene);
// by hash
Citizen.invokeNative('0xDFE8422B3B94E688', scene);Function.Call((Hash)0xDFE8422B3B94E688, scene);See also
Sources
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