_BLOCK_SPEECH_CONTEXT
Hash
0x6378A235374B852FRuntime name
BlockSpeechContextNamespaceAUDIO
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _BLOCK_SPEECH_CONTEXT(const char* context, BOOL block);Parameters
| Name | Type | Description |
|---|---|---|
context | const char* | — |
block | BOOL | — |
Returns void
Usage
BlockSpeechContext(context, block)
-- always works, by hash
Citizen.InvokeNative(0x6378A235374B852F, context, block)JavaScript and C#
BlockSpeechContext(context, block);
// by hash
Citizen.invokeNative('0x6378A235374B852F', context, block);Function.Call((Hash)0x6378A235374B852F, context, block);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_UNLOAD_SPEECH_CONTEXT_UNLOAD_[A-C]* - USE_*
Sources
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