_UNLOAD_SPEECH_CONTEXT
_UNLOAD_[A-C]* - USE_*
Hash
0x87E6302FC61208CCRuntime name
UnloadSpeechContextNamespaceAUDIO
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _UNLOAD_SPEECH_CONTEXT(const char* speechContext);Parameters
| Name | Type | Description |
|---|---|---|
speechContext | const char* | — |
Returns void
Description
_UNLOAD_[A-C]* - USE_*
Usage
UnloadSpeechContext(speechContext)
-- always works, by hash
Citizen.InvokeNative(0x87E6302FC61208CC, speechContext)JavaScript and C#
UnloadSpeechContext(speechContext);
// by hash
Citizen.invokeNative('0x87E6302FC61208CC', speechContext);Function.Call((Hash)0x87E6302FC61208CC, speechContext);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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