SET_GAMEPLAY_COORD_HINT
Hash used in finale1.ysc: 1726668277
Hash
0xFA33B8C69A4A6A0FRuntime name
SetGameplayCoordHintNamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xD51ADCD2D8BC0FB3Signature
void SET_GAMEPLAY_COORD_HINT(float x, float y, float z, int duration, int blendOutDuration, int blendInDuration, Hash p6);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
duration | int | — |
blendOutDuration | int | — |
blendInDuration | int | — |
p6 | Hash | — |
Returns void
Description
Hash used in finale1.ysc: 1726668277
Usage
SetGameplayCoordHint(x, y, z, duration, blendOutDuration, blendInDuration, p6)
-- always works, by hash
Citizen.InvokeNative(0xFA33B8C69A4A6A0F, x, y, z, duration, blendOutDuration, blendInDuration, p6)JavaScript and C#
SetGameplayCoordHint(x, y, z, duration, blendOutDuration, blendInDuration, p6);
// by hash
Citizen.invokeNative('0xFA33B8C69A4A6A0F', x + 0.0000001, y + 0.0000001, z + 0.0000001, duration, blendOutDuration, blendInDuration, p6);Function.Call((Hash)0xFA33B8C69A4A6A0F, x, y, z, duration, blendOutDuration, blendInDuration, p6);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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