STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP
This native makes the gameplay camera zoom into first person/third person with a special effect.
Hash
0x8C7C7FF7CF0E5153Runtime name
StopRenderingScriptCamsUsingCatchUpNamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xC819F3CBB62BF692Signature
void STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP(BOOL render, float distance, int blendBackSmoothingType, BOOL p3, BOOL p4, BOOL p5);Parameters
| Name | Type | Description |
|---|---|---|
render | BOOL | — |
distance | float | — |
blendBackSmoothingType | int | — |
p3 | BOOL | — |
p4 | BOOL | — |
p5 | BOOL | — |
Returns void
Description
This native makes the gameplay camera zoom into first person/third person with a special effect.
blendBackSmoothingType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eBlendBackSmoothing
Usage
StopRenderingScriptCamsUsingCatchUp(render, distance, blendBackSmoothingType, p3, p4, p5)
-- always works, by hash
Citizen.InvokeNative(0x8C7C7FF7CF0E5153, render, distance, blendBackSmoothingType, p3, p4, p5)JavaScript and C#
StopRenderingScriptCamsUsingCatchUp(render, distance, blendBackSmoothingType, p3, p4, p5);
// by hash
Citizen.invokeNative('0x8C7C7FF7CF0E5153', render, distance + 0.0000001, blendBackSmoothingType, p3, p4, p5);Function.Call((Hash)0x8C7C7FF7CF0E5153, render, distance, blendBackSmoothingType, p3, p4, p5);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Enums and flags
- eBlendBackSmoothing 26 values
Sources
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