RedM Natives

CLONE_TIMECYCLE_MODIFIER

Hash0x54D636B3
Runtime nameCloneTimecycleModifier
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

int CLONE_TIMECYCLE_MODIFIER(char* sourceModifierName, char* clonedModifierName);

Parameters

NameTypeDescription
sourceModifierNamechar*

The source timecycle name.

clonedModifierNamechar*

The clone timecycle name, must be unique.

Returns int — The cloned timecycle modifier index, or -1 if failed.

Usage

Lua
local retval = CloneTimecycleModifier(sourceModifierName, clonedModifierName)

-- always works, by hash
local retval = Citizen.InvokeNative(0x54d636b3, sourceModifierName, clonedModifierName, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = CloneTimecycleModifier(sourceModifierName, clonedModifierName);

// by hash
const retval = Citizen.invokeNative('0x54d636b3', sourceModifierName, clonedModifierName, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x54d636b3, sourceModifierName, clonedModifierName);

Examples

LUA · Cfx.re native reference
local sourceName = "underwater"
local cloneName = "my_awesome_timecycle"

local clonedIndex = CloneTimecycleModifier(sourceName, cloneName)
if clonedIndex ~= -1 then
  SetTimecycleModifier(cloneName)
end

See also

Sources

Cfx.re native reference

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