CREATE_TIMECYCLE_MODIFIER
Create a clean timecycle modifier.
Signature
int CREATE_TIMECYCLE_MODIFIER(char* modifierName);Parameters
| Name | Type | Description |
|---|---|---|
modifierName | char* | The new timecycle name, must be unique. |
Returns int — The created timecycle modifier index, or -1 if failed.
Description
Create a clean timecycle modifier. See SET_TIMECYCLE_MODIFIER_VAR to add variables.
Usage
local retval = CreateTimecycleModifier(modifierName)
-- always works, by hash
local retval = Citizen.InvokeNative(0x70fa2afa, modifierName, Citizen.ResultAsInteger())JavaScript and C#
const retval = CreateTimecycleModifier(modifierName);
// by hash
const retval = Citizen.invokeNative('0x70fa2afa', modifierName, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x70fa2afa, modifierName);Examples
local modifierName = "my_awesome_timecycle"
local createdIndex = CreateTimecycleModifier(modifierName)
if createdIndex ~= -1 then
SetTimecycleModifier(modifierName)
endSee also
Sources
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