SET_STATE_BAG_VALUE
Internal function for setting a state bag value.
Signature
void SET_STATE_BAG_VALUE(char* bagName, char* keyName, char* valueData, int valueLength, BOOL replicated);Parameters
| Name | Type | Description |
|---|---|---|
bagName | char* | — |
keyName | char* | — |
valueData | char* | — |
valueLength | int | — |
replicated | BOOL | — |
Returns void
Description
Internal function for setting a state bag value.
Usage
SetStateBagValue(bagName, keyName, valueData, valueLength, replicated)
-- always works, by hash
Citizen.InvokeNative(0x8d50e33a, bagName, keyName, valueData, valueLength, replicated)JavaScript and C#
SetStateBagValue(bagName, keyName, valueData, valueLength, replicated);
// by hash
Citizen.invokeNative('0x8d50e33a', bagName, keyName, valueData, valueLength, replicated);Function.Call((Hash)0x8d50e33a, bagName, keyName, valueData, valueLength, replicated);See also
GET_STATE_BAG_VALUEReturns the value of a state bag key.
Sources
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