RedM Natives

_VIRTUAL_COLLECTION_SET_INTEREST_INDEX

Hash0x49A8447533308BCF
Runtime nameVirtualCollectionSetInterestIndex
NamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _VIRTUAL_COLLECTION_SET_INTEREST_INDEX(Any p0, int interestIndex);

Parameters

NameTypeDescription
p0Any—
interestIndexint—

Returns void

Usage

Lua
VirtualCollectionSetInterestIndex(p0, interestIndex)

-- always works, by hash
Citizen.InvokeNative(0x49A8447533308BCF, p0, interestIndex)
JavaScript and C#
JavaScript
VirtualCollectionSetInterestIndex(p0, interestIndex);

// by hash
Citizen.invokeNative('0x49A8447533308BCF', p0, interestIndex);
C#
Function.Call((Hash)0x49A8447533308BCF, p0, interestIndex);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.