RedM Natives

_PARSEDDATA_RQ_FILLOUT_STRING_63

Old name: _DATAFILE_GET_STRING

Hash0x08EAF8E9F2EB7B2E
Runtime nameParseddataRqFilloutString_63
NamespaceDATAFILE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63(char* p0, Any* p1);

Parameters

NameTypeDescription
p0char*—
p1Any*—

Returns BOOL

Description

Old name: _DATAFILE_GET_STRING

Usage

Lua
local retval, p1 = ParseddataRqFilloutString_63(p0, p1)

-- always works, by hash
local retval, p1 = Citizen.InvokeNative(0x08EAF8E9F2EB7B2E, p0, Citizen.PointerValueIntInitialized(p1), Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, p1] = ParseddataRqFilloutString_63(p0, p1);

// by hash
const [retval, p1] = Citizen.invokeNative('0x08EAF8E9F2EB7B2E', p0, Citizen.pointerValueIntInitialized(p1), Citizen.returnResultAnyway());
C#
var p1 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x08EAF8E9F2EB7B2E, p0, p1);
// p1.GetResult<int>()
  • The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.
  • Any* arguments are often structs. Build them with a DataView buffer and pass it with :Buffer() — see the examples and notes below.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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