CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER
When this is set to ON, shadows only draw as you get nearer.
Hash
0x8FBFD2AEB196B369Runtime name
CascadeShadowsEnableEntityTrackerNamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x80ECBC0C856D3B0BSignature
void CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
When this is set to ON, shadows only draw as you get nearer.
When OFF, they draw from a further distance.
Usage
CascadeShadowsEnableEntityTracker(toggle)
-- always works, by hash
Citizen.InvokeNative(0x8FBFD2AEB196B369, toggle)JavaScript and C#
CascadeShadowsEnableEntityTracker(toggle);
// by hash
Citizen.invokeNative('0x8FBFD2AEB196B369', toggle);Function.Call((Hash)0x8FBFD2AEB196B369, toggle);Sources
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