RESET_PARTICLE_FX_OVERRIDE
Resets the effect of SET_PARTICLE_FX_OVERRIDE
Hash
0x274B3DABF7E72DEFRuntime name
ResetParticleFxOverrideNamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x89C8553DD3274AAESignature
void RESET_PARTICLE_FX_OVERRIDE(const char* name);Parameters
| Name | Type | Description |
|---|---|---|
name | const char* | — |
Returns void
Description
Resets the effect of SET_PARTICLE_FX_OVERRIDE
Usage
ResetParticleFxOverride(name)
-- always works, by hash
Citizen.InvokeNative(0x274B3DABF7E72DEF, name)JavaScript and C#
ResetParticleFxOverride(name);
// by hash
Citizen.invokeNative('0x274B3DABF7E72DEF', name);Function.Call((Hash)0x274B3DABF7E72DEF, name);See also
Sources
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