SET_TRACKED_POINT_INFO
Hash
0xF6FDA3D4404D4F2CRuntime name
SetTrackedPointInfoNamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x164ECBB3CF750CB0Signature
void SET_TRACKED_POINT_INFO(int point, float x, float y, float z, float radius);Parameters
| Name | Type | Description |
|---|---|---|
point | int | — |
x | float | — |
y | float | — |
z | float | — |
radius | float | — |
Returns void
Usage
SetTrackedPointInfo(point, x, y, z, radius)
-- always works, by hash
Citizen.InvokeNative(0xF6FDA3D4404D4F2C, point, x, y, z, radius)JavaScript and C#
SetTrackedPointInfo(point, x, y, z, radius);
// by hash
Citizen.invokeNative('0xF6FDA3D4404D4F2C', point, x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001);Function.Call((Hash)0xF6FDA3D4404D4F2C, point, x, y, z, radius);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.