_ANIMPOSTFX_PRELOAD_POSTFX
Hash
0x5199405EABFBD7F0Runtime name
AnimpostfxPreloadPostfxNamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ANIMPOSTFX_PRELOAD_POSTFX(const char* effectName);Parameters
| Name | Type | Description |
|---|---|---|
effectName | const char* | — |
Returns void
Usage
AnimpostfxPreloadPostfx(effectName)
-- always works, by hash
Citizen.InvokeNative(0x5199405EABFBD7F0, effectName)JavaScript and C#
AnimpostfxPreloadPostfx(effectName);
// by hash
Citizen.invokeNative('0x5199405EABFBD7F0', effectName);Function.Call((Hash)0x5199405EABFBD7F0, effectName);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.