RELEASE_NAMED_RENDERTARGET
Hash
0x0E692EE61761361FRuntime name
ReleaseNamedRendertargetNamespaceHUD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xE9F6FFE837354DD4Signature
BOOL RELEASE_NAMED_RENDERTARGET(const char* name);Parameters
| Name | Type | Description |
|---|---|---|
name | const char* | — |
Returns BOOL
Usage
local retval = ReleaseNamedRendertarget(name)
-- always works, by hash
local retval = Citizen.InvokeNative(0x0E692EE61761361F, name, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = ReleaseNamedRendertarget(name);
// by hash
const retval = Citizen.invokeNative('0x0E692EE61761361F', name, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x0E692EE61761361F, name);See also
Sources
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