RedM Natives

_JOURNAL_CLEAR_ALL_PROGRESS

Hash0xF402978DE6F88D6E
Runtime nameJournalClearAllProgress
NamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _JOURNAL_CLEAR_ALL_PROGRESS();

Returns void

Usage

Lua
JournalClearAllProgress()

-- always works, by hash
Citizen.InvokeNative(0xF402978DE6F88D6E)
JavaScript and C#
JavaScript
JournalClearAllProgress();

// by hash
Citizen.invokeNative('0xF402978DE6F88D6E');
C#
Function.Call((Hash)0xF402978DE6F88D6E);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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