RedM Natives

_INVENTORY_IS_USING_BACKUP_INVENTORY

old name _INVENTORY_USE_SP_BACKUP

Hash0x7C7E4AB748EA3B07
Runtime nameInventoryIsUsingBackupInventory
NamespaceINVENTORY
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _INVENTORY_IS_USING_BACKUP_INVENTORY();

Returns BOOL

Description

VORPCORE RDR3natives

old name _INVENTORY_USE_SP_BACKUP

Usage

Lua
local retval = InventoryIsUsingBackupInventory()

-- always works, by hash
local retval = Citizen.InvokeNative(0x7C7E4AB748EA3B07, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = InventoryIsUsingBackupInventory();

// by hash
const retval = Citizen.invokeNative('0x7C7E4AB748EA3B07', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x7C7E4AB748EA3B07);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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