_INVENTORY_IS_USING_BACKUP_INVENTORY
old name _INVENTORY_USE_SP_BACKUP
Hash
0x7C7E4AB748EA3B07Runtime name
InventoryIsUsingBackupInventoryNamespaceINVENTORY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _INVENTORY_IS_USING_BACKUP_INVENTORY();Returns BOOL
Description
old name _INVENTORY_USE_SP_BACKUP
Usage
local retval = InventoryIsUsingBackupInventory()
-- always works, by hash
local retval = Citizen.InvokeNative(0x7C7E4AB748EA3B07, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = InventoryIsUsingBackupInventory();
// by hash
const retval = Citizen.invokeNative('0x7C7E4AB748EA3B07', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x7C7E4AB748EA3B07);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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