_INVENTORY_USE_MISSION_INVENTORY
Hash
0xA6AA9F56BC6CFF58Runtime name
InventoryUseMissionInventoryNamespaceINVENTORY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _INVENTORY_USE_MISSION_INVENTORY(BOOL enable, BOOL mirrorTransactions);Parameters
| Name | Type | Description |
|---|---|---|
enable | BOOL | — |
mirrorTransactions | BOOL | — |
Returns void
Usage
InventoryUseMissionInventory(enable, mirrorTransactions)
-- always works, by hash
Citizen.InvokeNative(0xA6AA9F56BC6CFF58, enable, mirrorTransactions)JavaScript and C#
InventoryUseMissionInventory(enable, mirrorTransactions);
// by hash
Citizen.invokeNative('0xA6AA9F56BC6CFF58', enable, mirrorTransactions);Function.Call((Hash)0xA6AA9F56BC6CFF58, enable, mirrorTransactions);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_SET_USE_MISSION_INVENTORYThis native has no functionality.
Sources
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