RedM Natives

_0xE94B5E938619712E

Only used in R* SP Scripts, mostly used in train_fast_travel_core

Hash0xE94B5E938619712E
Runtime nameN_0xe94b5e938619712e
NamespaceLAW
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xE94B5E938619712E();

Returns void

Description

Seems to disable lawmen guarding behaviors (like during a region lockdown). Must be called every frame.
Only used in R* SP Scripts, mostly used in train_fast_travel_core

Usage

Lua
N_0xe94b5e938619712e()

-- always works, by hash
Citizen.InvokeNative(0xE94B5E938619712E)
JavaScript and C#
JavaScript
N_0xe94b5e938619712e();

// by hash
Citizen.invokeNative('0xE94B5E938619712E');
C#
Function.Call((Hash)0xE94B5E938619712E);
  • This native has no known name, so the runtime exposes it only as N_0xe94b5e938619712e (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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