RedM Natives

_DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE

Returns true if the current language is american, french, german, italian, spanish, brazilian or mexican.

Hash0x45D50415E4D885FF
Runtime nameDoesCurrentLanguageSupportCondensedStyle
NamespaceLOCALIZATION
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _DOES_CURRENT_LANGUAGE_SUPPORT_CONDENSED_STYLE();

Returns BOOL

Description

Returns true if the current language is american, french, german, italian, spanish, brazilian or mexican.
_DOES_*

Usage

Lua
local retval = DoesCurrentLanguageSupportCondensedStyle()

-- always works, by hash
local retval = Citizen.InvokeNative(0x45D50415E4D885FF, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesCurrentLanguageSupportCondensedStyle();

// by hash
const retval = Citizen.invokeNative('0x45D50415E4D885FF', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x45D50415E4D885FF);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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