_CLEAR_BLIP_ICON_FROM_LOCKON_ENTITY_PROMPT
Removes the blip icon from the entity lockon prompt
Hash
0x44813684F72B563CRuntime name
ClearBlipIconFromLockonEntityPromptNamespaceMAP
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _CLEAR_BLIP_ICON_FROM_LOCKON_ENTITY_PROMPT(Entity entity, Blip blip);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
blip | Blip | — |
Returns void
Description
Removes the blip icon from the entity lockon prompt
will remove the blip icon from the entity lockon prompt,p1 = GET_BLIP_FROM_ENTITY
Usage
ClearBlipIconFromLockonEntityPrompt(entity, blip)
-- always works, by hash
Citizen.InvokeNative(0x44813684F72B563C, entity, blip)JavaScript and C#
ClearBlipIconFromLockonEntityPrompt(entity, blip);
// by hash
Citizen.invokeNative('0x44813684F72B563C', entity, blip);Function.Call((Hash)0x44813684F72B563C, entity, blip);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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